Specular Reflection
Computer Graphics · Materials and BSDFs · specular-reflection.yaml
Light reflected about the surface normal, concentrated in a lobe whose width is set by how rough the interface is.
- supersedescorrects · extends
- classifiesspecializes · part-of
- substitutes forapproximates · alternative-to
- depends onrequires · validates
Colour is the family; a dashed line is the second member of it.
This node
Referenced by
- specializesPhong is a specific case of thisan ad hoc cosine-power lobe with no physical basis
- approximatesScreen-Space Reflections is a cheaper stand-in for thisreuses the frame buffer instead of tracing the scene
- extendsWard Anisotropic Model adds capability to thisroughness differs along two tangent directions
References