Solves the rendering equation by tracing random walks from the camera and averaging their contributions. Unbiased and simple, and the baseline every other transport algorithm is measured against.
supersedescorrects · extends
classifiesspecializes · part-of
substitutes forapproximates · alternative-to
depends onrequires · validates
Colour is the family; a dashed line is the second member of it.
Drag to pan · scroll to zoom · click a node to open it
This node
specializesis a specific case of The Rendering Equationexpands the recursive integral into random walks
specializesis a specific case of Monte Carlo Integrationthe sample space is the space of light paths
extendsadds capability to Whitted Ray Tracingrandomizes every bounce instead of only mirrors