Occlusion Culling

Computer Graphics · Visibility · occlusion-culling.yaml

Skips geometry hidden behind other geometry. The hard part is that the answer depends on what has already been drawn, so it is always an estimate made against partial information.

Colour is the family; a dashed line is the second member of it.

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G frustum-culling Frustum Culling hierarchical-z-buffer Hierarchical Z-Buffer occlusion-culling Occlusion Culling hierarchical-z-buffer->occlusion-culling the occluders are whatever the depth buffer already holds occlusion-culling->frustum-culling being inside the frustum does not make a thing visible

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