Frustum Culling

Computer Graphics · Visibility · frustum-culling.yaml

Rejects objects whose bounding volume lies wholly outside the viewing volume, before any of their triangles are touched.

Colour is the family; a dashed line is the second member of it.

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G frustum-culling Frustum Culling rasterization Rasterization frustum-culling->rasterization geometry off screen still costs vertex work otherwise occlusion-culling Occlusion Culling occlusion-culling->frustum-culling being inside the frustum does not make a thing visible

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