3D Gaussian Splatting

Computer Graphics · Neural Representations · 2023 · gaussian-splatting.yaml

Represents the scene as anisotropic Gaussians with spherical harmonic colour and rasterizes them sorted by depth. Explicit primitives and a rasterizer instead of ray marching an implicit field, which is what makes it real time.

Colour is the family; a dashed line is the second member of it.

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G gaussian-splatting 3D Gaussian Splatting nerf Neural Radiance Fields gaussian-splatting->nerf rasterizes explicit primitives instead of querying a field rasterization Rasterization gaussian-splatting->rasterization the speed comes from sorted alpha-blended splatting stochastic-gradient-descent Stochastic Gradient Descent gaussian-splatting->stochastic-gradient-descent the primitives are fitted to photographs by gradient descent

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