Parallax Occlusion Mapping

Computer Graphics · Geometry and Intersection · 2006 · parallax-occlusion-mapping.yaml

Ray-marches the height field in tangent space so texture features shift with view angle and occlude each other, recovering the parallax that normals alone cannot express.

Colour is the family; a dashed line is the second member of it.

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G normal-mapping Normal Mapping parallax-occlusion-mapping Parallax Occlusion Mapping parallax-occlusion-mapping->normal-mapping perturbed normals give no parallax or self-occlusion

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