Many-Light Sampling

Computer Graphics · Light Transport · 2018 · also: Light BVH, Light hierarchy · many-light-sampling.yaml

Builds a hierarchy over the light sources and descends it stochastically using bounds on each cluster's contribution, so shading cost grows with the log of the light count instead of linearly.

Colour is the family; a dashed line is the second member of it.

Drag to pan · scroll to zoom · click a node to open it
G instant-radiosity Instant Radiosity many-light-sampling Many-Light Sampling many-light-sampling->instant-radiosity cost grows linearly in the number of virtual lights next-event-estimation Next Event Estimation many-light-sampling->next-event-estimation picks which light to sample when there are thousands

This node

References