Lightmaps

Computer Graphics · Real-Time Shading · lightmaps.yaml

Bakes static indirect lighting into textures parameterized over surfaces. Still the highest-quality option for static geometry, at the cost of build time and unique UVs.

Colour is the family; a dashed line is the second member of it.

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G lightmaps Lightmaps radiosity Radiosity lightmaps->radiosity bakes the converged solution into textures

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