G-Buffer
Computer Graphics · Real-Time Shading · gbuffer.yaml
The set of screen-space textures holding albedo, normal, roughness and depth between the geometry pass and the lighting pass.
- supersedescorrects · extends
- classifiesspecializes · part-of
- substitutes forapproximates · alternative-to
- depends onrequires · validates
Colour is the family; a dashed line is the second member of it.
This node
References